
How it plays
The most-played deck since GD05. It runs fewer Units and lots of Commands: the finger and punch Commands remove enemy Units while Domon and Master Asia power up the attackers. Clear the way, then swing. It asks for more judgment on when to play each Command than a Unit-heavy deck.
Suits players who like timing tricks. Most of the deck comes from GD05 Freedom Ascension, with Aegis and Athrun from the ST04 SEED Strike starter.
Decklist
Main deck 50
3 Shining Gundam
GD05 GD05-042
4 Gundam Maxter
GD05 GD05-069
2 Aegis Gundam
ST04 ST04-006
4 Rising Gundam
GD05 GD05-072
4 Shining Gundam
GD05 GD05-066
2 Justice Gundam
GD01 GD01-066
3 Master Gundam
GD05 GD05-033
2 Athrun Zala
ST04 ST04-011
4 Domon Kasshu
GD05 GD05-097
3 Master Asia
GD05 GD05-089
3 Airframe Seizure
GD05 GD05-111
4 Overflowing Affection
GD01 GD01-118
3 Cyclone Punch
GD05 GD05-121
4 Darkness Finger
GD05 GD05-110
3 Shining Finger
GD05 GD05-120
2 Mining Asteroid Palau
GD01 GD01-128
50 cards listed in total
















